1 #ifndef __DECO_DATA_H__
2 #define __DECO_DATA_H__
std::vector< HitData > HitDataList
std::map< unsigned int, EventData > EventDataMap
std::vector< ScalerData > ScalerDataList
std::map< unsigned int, SpillData > SpillDataMap
std::vector< FeeData > FeeDataList
std::vector< SlowControlData > SlowControlDataList
HitDataList list_hit_trig
unsigned int triggerCount
unsigned int updating_enabled
unsigned int segmentation
unsigned int falling_enabled
unsigned int selectWindow
unsigned int multihit_elim_enabled
virtual ~SlowControlData()
double time_input
In msec.
unsigned int eos_vme_time
ScalerDataList list_scaler
unsigned int spill_id_slow
double time_decode
In msec.
unsigned int bos_vme_time
SlowControlDataList list_slow_cont