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| int | UtilTrigger::Hodo2Road (const int h1, const int h2, const int h3, const int h4, const int tb) |
| | Convert a set of hodo IDs to a roadset ID. More...
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| void | UtilTrigger::Road2Hodo (const int road, int &h1, int &h2, int &h3, int &h4, int &tb) |
| | Convert a roadset ID to a set of hodo IDs. More...
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| int | UtilTrigger::FlipRoadLeftRight (const int road) |
| | Flip the given road ID in the left-right direction. More...
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| int | UtilTrigger::FlipRoadTopBottom (const int road) |
| | Flip the given road ID in the top-bottom direction. More...
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| int | UtilTrigger::ExtractRoadID (const SQHitVector *vec) |
| | Find a unique road in the given list of SQHits. More...
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| void | UtilTrigger::FindFiredRoads (const SQHitVector *vec, const TrigRoadset *rs, const bool in_time, std::vector< int > *pos_top, std::vector< int > *pos_bot, std::vector< int > *neg_top, std::vector< int > *neg_bot) |
| | Find all fired roads enabled in rs, by taking all hit combinations from vec. More...
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